Tuesday, June 30, 2015

First In-Game Event

On Wednesday, the first in-game event was launched.
Players logging in get displayed this message:

"Some reinforcements have arrived

Three ships just arrived at your colony, coming from your old homeland. Their engines barely made the trip, and their captains report that more ships were sent to you, but only these three ships made it.

Perhaps a search commando should be sent out to find the missing ships and secure the cargo on them."

Each player got two small fighters and one freighter. Over the whole map, debris was distributed containing resources.

3600 fields now have some spaceship debris on it, distributed on the XY-coordinates between 4700 and 5300. The debris contains goods, which can be as common as building material or even be rare ship modules.

In addition:

  • Some labels were corrected
  • The goods panel on the lower right was unified, 
  • A bug regarding "colonies of unknown players in star systems that were already discovered" was fixed, 
  • The receiver is now shown in the sent-messages-tab instead of the sender.
  • Colony renaming does now work.
I am working on a critical bug which I can't reproduce yet. The game-server does "forget" alliances, or the data sent to the browser is false.
The database does contain the correct information, so a restart of the game-server restores the right state.
If you have information about an action which might trigger the bug, please sent it to me ingame (Skratti, id 157) or via mail.

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